Wednesday, 17 October 2012
Wednesday, 10 October 2012
Wednesday, 4 July 2012
Raiders of the Lost Ark Studies
I've been re-watching Robb Pratt's storyboard lecture series, and follow to his example I have been sketching small thumbnail studies from Raiders of the Lost Ark.
It's great to see how Spielberg moves the camera from one great composition and stops at another, staging, motivating cuts and camera moves.
It's great to see how Spielberg moves the camera from one great composition and stops at another, staging, motivating cuts and camera moves.
Thursday, 28 June 2012
Sunday, 17 June 2012
22 Tips on Story
These are 22 story basics storyboard artist Emma Coats has picked up from her time working at Pixar.
Emma's Blog Story Shots
#1: You admire a character for trying more than for their successes.
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
#17: No work is ever wasted. If it’s not working, let go and move on - it’ll come back around to be useful later.
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?
#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.
Emma's Blog Story Shots
#1: You admire a character for trying more than for their successes.
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
#17: No work is ever wasted. If it’s not working, let go and move on - it’ll come back around to be useful later.
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?
#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.
Wednesday, 13 June 2012
Sunday, 10 June 2012
Wednesday, 6 June 2012
Sunday, 3 June 2012
Wednesday, 30 May 2012
Aang, The Last Airbender t-shirt design
I'm currently doing a few small color compositions for a Avatar, the Last Airbender piece. While taking a break I stumbled upon a website that runs tshirt design competitions.
I thought I would see what my colour thumbnail looks on a tshirt. With some work I think it could be a cool little design.
I thought I would see what my colour thumbnail looks on a tshirt. With some work I think it could be a cool little design.
Sunday, 27 May 2012
Wednesday, 23 May 2012
Avatar - The Last Airbender
Thanks to my brother I have recently become hooked on Avatar The Last Airbender. To make myself feel like I'm doing something productive while I work my way through the DVD's I have been sketching Aang.
Sunday, 20 May 2012
Wednesday, 16 May 2012
Caricatures
Here a couple of examples of caricatures I completed recently. Commissions are available on request if you are interested in a unique gift for your best friend, siblings or even your nan.
Contact me for further details.
Contact me for further details.
Sunday, 13 May 2012
Life Drawing
One resource I can recommend that really helped improve my life drawings and sketches in general is the book Force by Mike Mattesi.
Mike is great at explaining how concepts such as weight, balance and straight vs curve all relate to each other.
Wednesday, 9 May 2012
Fenrir Greyback
I'm currently listening to the Harry Potter soundtrack and drawing various DeathEaters. This is a rough sketch of the werewolf Fenrir Greyback.
Sunday, 6 May 2012
Wednesday, 2 May 2012
Character Sketch
In a change to the planned schedule I wanted to post this pair onto the blog. I like them, especially the guy on the right. In my mind they are Pinky and the Brain mixed with Bert and Ernie.
Sunday, 29 April 2012
Mr Gold Character Design
Here is a character design I sketched out for Mr Gold, from Once Upon a
Time. The next post will be a inked version of this design, so stay
tuned.
Wednesday, 25 April 2012
Sunday, 22 April 2012
Mr Gold - Once Upon a Time
Here is a rough design for Robert Carlyle as Mr Gold. I'm working on a few fan art sketches which I'll hopefully be putting up for sale on the blog, so stay tuned. Remember the words of Rumpelstiltskin, "Everything comes at a price"
More to come soon!
More to come soon!
Wednesday, 18 April 2012
Lee Vincent -Pulled Apart by Horses Caricature
I have decided to sell this one off original caricature of Lee Vincent from the band Pulled Apart by Horses. Price includes P&P
A3 11X16",Ink. £15 If you want it
Sunday, 15 April 2012
Sunday, 8 April 2012
Wednesday, 4 April 2012
Gesture Action Sketches
After reading Rad Sechrist's post on building up a vocabulary of action poses, I decided to take his advice and capture some quick gesture sketches from video reference.
A few examples below.
Story artists Alex Woo & Louis Gonzales are currently working on a gesture book based around their Schoolism classes. Alex has posted a few pages from the first chapter on his blog here.
Over at the excellent blog Invisible Ink , Brian McDonald referenced a conversation he had with Glen Keane.
"Glen told me that his mentor, Ollie Johnston, would say to him that every line in a drawing only exists in relationship to every other line in the drawing."
After reading Rad, and Alex's blog posts this makes sense to me now. Using it consistently in my work is another task to conquer.
"Use line and shape to tell a story" Walt Stanchfield, Drawn to Life
A few examples below.
Story artists Alex Woo & Louis Gonzales are currently working on a gesture book based around their Schoolism classes. Alex has posted a few pages from the first chapter on his blog here.
Over at the excellent blog Invisible Ink , Brian McDonald referenced a conversation he had with Glen Keane.
"Glen told me that his mentor, Ollie Johnston, would say to him that every line in a drawing only exists in relationship to every other line in the drawing."
After reading Rad, and Alex's blog posts this makes sense to me now. Using it consistently in my work is another task to conquer.
"Use line and shape to tell a story" Walt Stanchfield, Drawn to Life
Monday, 2 April 2012
Wednesday, 28 March 2012
Tuesday, 27 March 2012
Jack Black Rough Sketch
A big shout out to Tom Richmond at The MAD Blog, as he has a set of excellent tutorials on caricaturing. Some of the notes I took are scribbled to the left hand side of drawing of Mr Black. I did this drawing to start drilling these principles into my brain, and help with capturing the likeness of the person.
The tutorials can be found here.
Monday, 26 March 2012
Friday, 23 March 2012
Indian kid sketch
To add a bit of depth and shading, I have started using cool grey prismacolor(colour) makers. I think the results look much cleaner than pencil.
On a separate note over at Purge Theory, Ben Cadwell has posted some notes on storyboarding he received from Dreamworks. They contain great reminders for the basics such as depth, staging, grouping characters and perspective.
Thursday, 22 March 2012
Wednesday, 21 March 2012
Tuesday, 20 March 2012
Monday, 27 February 2012
Saturday, 25 February 2012
Friday, 24 February 2012
Thursday, 23 February 2012
Wednesday, 22 February 2012
Monday, 30 January 2012
Gesture Shapes
I tried this exercise after seeing it posted on Alex Woo's blog.
Using a fat brush I blocked in the shapes of the pose, as seen in the middle drawing. I added the lines in much later from memory.
I'm not sure my lines added after actually helped reinforce the gesture or just muddled it up.
Friday, 27 January 2012
Wednesday, 25 January 2012
Monday, 23 January 2012
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